

The Final Station review: A game of two halves This gradual unfolding is a simple way of keeping you hooked and driving you onwards to the next stop. Rather, the devs trust you to build an understanding of the world, simply through reading snippets of conversations and your brief interactions with other characters. We love how the game doesn’t throw a load of backstory at you from the beginning. And as you’d expect, this ain’t exactly a plot filled with rainbows and fluffy bunnies. Only by exploring the game’s two-dimensional environments do you slowly begin to piece together the story. This short scenario ends swiftly and then you’re waking up in bed, once again with no idea of who you are. The Final Station begins quite ambiguously, with a nameless protagonist blasting his way through a complex filled with infected foes. The Final Station review: Simple storytelling And The Final Station, which is enjoying a new lease of life on Nintendo’s Switch console, is one such game. Thankfully we do, on occasion, play a zombie title that proves innovative enough to keep us hooked. Since then we’ve played endless copies and repeats, to the point that the sight of a virtual rotting corpse makes us truly nauseous. Over a decade ago, the likes of Dead Rising and Left 4 Dead helped to inject some fresh blood into the genre, which kickstarted a craze.

Yeah, so we’re a wee bit sick of zombie games by now. We review The Final Station for Nintendo Switch, a curious and compelling mix of resource management and tense exploration set in a post-apocalyptic cityscape.
